Call of Duty League

Minnesota Røkkr vs Seattle Surge

CDL Qualifier 4 - Weekend 3 vs Seattle Surge

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Minnesota Røkkr Seattle Surge

Game 1

Map: Bocage
Mode: Hardpoint

The series opened on Bocage Hardpoint. Røkkr started off by locking down a large portion of time on P1. They also won the rotation to the second hill, furthering their early lead. The final trio of hills were closely contested, but Surge were able to get a solid P5 hold and took a 110-75 lead. The second set of rotations saw Minnesota working to close in on Seattle’s lead. A 5-kill spree from Standy helped to lock down P4 and give Røkkr a 179-163 lead going into P5. Surge were able to tie up the game on the following P1 and took the lead during P2. But a defiant Røkkr took the scrap time and the rotation to P3, locking down the point against an onslaught of Surge players. With an impenetrable hold on the point, Røkkr were able to surpass their opponents and close out the game. Minnesota Røkkr took the Game 1 victory, 250-241

Game 2

Map: Desert Siege
Mode: Search & Destroy

Starting off on offense, Røkkr were quick to get the bomb down, but Seattle answered back with a series of kills, putting Priestahh in a 1v2. With a heroic play, he was able to take down both opponents to clutch the opening round for Minnesota. Another clinical round went in favor of Røkkr, putting them up 2-0 before Surge answered back with a defensive win of their own. Back-and-forth rounds were traded, but Minnesota came out on top with a 4-2 lead. Despite the best efforts of Seattle, Røkkr secured two more wins in a dominant fashion to close out the map. Minnesota took the win in Game 2, 6-3. 

Game 3

Map: Tuscan
Mode: Control

Moving to Tuscan for Control, Minnesota started off on the attack. Taking an early A capture, Røkkr held a small life lead as they advanced towards the B point. Despite several solid attempts, Minnesota were unable to take the B point and the defense took the opening round. On defense, Røkkr were quick to give up the A point but remained strong at B. Although they were able to keep Seattle off the point, they quickly ran out of lives, and Surge won the second round. Back on offense, Røkkr fought for the A capture, bleeding each team out of half their lives before the battle moved towards B. Dynamic plays from Røkkr allowed them to out-maneuver a glide bomb and take the life lead as time started to run out. In a 5v4, Minnesota were able to barely stop the clock as they pieced apart the defense to take the attacking round win. Capitalizing on their momentum, Røkkr stayed dominant throughout the following round, tying Surge at 2-2, and sending the game to a round 5. On offense for the tie-breaker, Minnesota were able to cap A early, and swiftly push towards B. Despite their best efforts, Surge remained solid on defense, refusing to let Minnesota touch the B point, and giving them the game 3 win. Seattle took the game 3, 3-2.

Game 4

Map: Berlin
Mode: Hardpoint

Minnesota started off on Berlin with the far spawns, giving Seattle a wide berth as they collected the early time on P1. Røkkr answered back with a strong hold on P2 and the rotation to P3, giving them the lead as both teams fought for control of trains. The closing points of the first rotation were highly contested, but Seattle were able to take a  126-74 lead as both teams rotated back to P1. Røkkr pushed to close the gap, but Surge continued their momentum and eventually closed out the map. Seattle took game 4, 250-117.

Game 5

Map: Tuscan
Mode: Search & Destroy

On defense to open up the game 5, Røkkr were quick to take out half of their opponents before allowing the plant and hopping the defuse to take the round win. Seattle answered back with a set of wins to go up 2-1. Swift, aggressive rounds were traded between both teams, leading to a tied game at 4-4. However, Minnesota’s excellent teamwork helped the squad string together two heroic rounds and close out the game 5. Røkkr were victorious in Game 5 with a 6-4 final score, and won the series against Seattle Surge 3-2.

GAME #1: HARDPOINT

BOCAGE

rokkr logo

Minnesota Røkkr

250

seattle surge logo

Seattle Surge

241

PLAYERKILLSDEATHSK/D+/-DMGHILL TIME
Havok46341.35+1245521:09
Attach29310.94-236630:19
Standy29390.74-1038172:01
Priestahh38331.15+550621:01
PLAYERKILLSDEATHSK/D+/-DMGHILL TIME
Sib30330.91-338551:00
Accuracy35331.06+251681:24
Mack26400.65-1432061:34
Pred46361.28+1047560:13

GAME #2: Search and destroy

DESERT SIEGE

rokkr logo

Minnesota Røkkr

6

seattle surge logo

Seattle Surge

3

PLAYERKILLSDEATHSK/D+/-DMGFIRST BLOOD
Havok661.00+09012
Attach560.83-16950
Standy780.88-111031
Priestahh842.00+410880
PLAYERKILLSDEATHSK/D+/-DMGFIRST BLOOD
Sib560.83-17160
Accuracy670.86-18543
Mack670.86-16510
Pred761.17+19103

GAME #3: CONTROL

TUSCAN

rokkr logo

Minnesota Røkkr

2

seattle surge logo

Seattle Surge

3

PLAYERKILLSDEATHSK/D+/-DMG
Havok30301.00+03447
Attach36261.38+104153
Standy23380.61-153751
Priestahh25360.69-113942
PLAYERKILLSDEATHSK/D+/-DMG
Sib45222.05+234875
Accuracy25290.86-43740
Mack24320.75-83143
Pred36311.16+54222

GAME #4: HARDPOINT

BERLIN

rokkr logo

Minnesota Røkkr

250

seattle surge logo

Seattle Surge

117

PLAYERKILLSDEATHSK/D+/-DMGHILL TIME
Havok17220.77-521420:37
Attach15190.79-420000:12
Standy9220.41-1317491:02
Priestahh15180.83-320000:14
PLAYERKILLSDEATHSK/D+/-DMGHILL TIME
Sib26141.86+1229890:32
Accuracy11130.85-218173:04
Mack18151.20+325121:14
Pred26141.86+1229390:09

GAME #5: Search and destroy

TUSCAN

rokkr logo

Minnesota Røkkr

6

seattle surge logo

Seattle Surge

4

PLAYERKILLSDEATHSK/D+/-DMGFIRST BLOOD
Havok670.86-19802
Attach951.80+412052
Standy680.75-210192
Priestahh851.60+310201
PLAYERKILLSDEATHSK/D+/-DMGFIRST BLOOD
Sib771.00+011120
Accuracy670.86-18121
Mack580.63-311421
Pred771.00+08931
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